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- #Project cars 2 patch update
- #Project cars 2 patch Patch
- #Project cars 2 patch full
- #Project cars 2 patch code
Setting it to 0 will use the default game value. Try values around 0.05 as a starting point. Too low values may cause some texture flickering on objects in the game world. Setting this override to a value less than the default will allow for less clipping of objects close to the camera. This value determines how close to the camera the 3D world will stop drawing. NearZ – Overrides the game’s default NearZ value for player cameras (0.1). These values can be combined by adding up, for example:ģ – Reset at boot and at start of the first race ResetVR - Changed automatic camera position reset at race start to be user controlled, providing 4 options:Ġ – Always use Oculus system default positionĢ - Reset at start of race, but only once per execution of the gameĤ - Reset at start of every race (supersedes case above) "true" will use whatever vsync is set to in the "graphicsconfigoculusdx11.xml" file in your Documents/Project CARS folder.
#Project cars 2 patch code
VSync – "false" will ignore any user setting and use the code default (currently set to off). This file is auto-generated the first time you run the game with the headset active. The following entries refer to fields in the OculusSettings.xml file located in your Documents/Project CARS folder. The stream is sent to a broadcast address (255.255.255.255) on port 5606.Īll UI screens are now correctly mirrored on the main monitor. The number represents the UDP streaming data rate as follows: This can be selected between off and 1-9. The option is enabled via the ‘Game play’ menu ‘UDP mode’. Antialiasing mode DS2M fixed for AMD GPUs.įixed a bug where the streaming rate option in the GUI was not working correctly.
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#Project cars 2 patch Patch
Project CARS – PC Patch 7.0 – Release Notes
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Fixed an issue where rain could be seen inside Joey’s Garage during the cutscene to the mission Cipriani’s Chauffeur.Fixed an issue where rain could be seen inside Luigi’s Club during the cutscene to the mission Don’t Spank Ma Bitch Up.Fixed an issue where rain could be seen inside Donald Love’s apartment during the cutscene to the mission Liberator.Fixed an issue where rain could be seen inside the mansion during the cutscene to the mission Cutting the Grass.Improved the resolution of the signs on taxi front doors.Adjusted the rain during the Give Me Liberty intro cutscene so it matches what is visible during gameplay.Grand Theft Auto III – The Definitive Edition Fixed a number of instances where rain would appear indoors during cutscenes.Fixed a number of misspellings on texture art/signage.Added the cinematic camera, which can be toggled by cycling through the camera modes when in game.
#Project cars 2 patch full
It will put Grand Theft Auto III and San Andreas at version 1.0.4 while Vice City will be version 1.0.5.īelow are the full patch notes for the upcoming GTA: The Trilogy – The Definitive Edition update:
#Project cars 2 patch update
Rockstar Games has announced a second update incoming for GTA: The Trilogy – The Definitive Edition on Switch, and we have the full patch notes.